DRUNDIL
A Tale of GrimJoy
Sixteen kingdoms. One arena. Mask bearers fight across seven brutal game modes for glory, amnesty, and survival. Death is temporary. The masks are forever.
A blood-sport tournament held once every five years on the island of Grimhollow
Only mask bearers may compete. Combatants from sixteen kingdoms fight across seven brutal game modes for glory, amnesty, and survival. Where each fragment of the Original Mask struck, the land was forever changed. Sixteen fragments of immense power chose sixteen bearers who became the Divine Rulers.
The Birth of GrimJoy
Watch the story unfold
Meet the Combatants
Sixteen mask bearers. Sixteen kingdoms. One arena.
Dive Deeper
Discover everything about the Drundil
Combatants
Sixteen mask bearers from across the kingdoms. Heroes, villains, and antiheroes, each fighting for their own reasons in the arena.
View Roster →Game Modes
Seven brutal challenges from free-for-all brawls to team-based warfare. Each mode tests different aspects of combat mastery.
Explore Modes →The Lore Bible
Five books chronicling the history of the Drundil, from the Shattering of the Original Mask to the Ninety-Ninth Tournament.
Read the Lore →The World
The origin of the masks, the sixteen kingdoms, and the power meter system that governs combat in the arena.
Discover the World →